Some of the puzzles are repeated from previous games but still offer a lot for your brain. I never got bored with trying to find items and using them to solve a certain puzzle and open new rooms. While shooting, the crosshair initially gives a wide range but later narrows down to more accurate shooting when aimed for a longer time and this shooting mechanic works perfectly for the game. Since ammo is precious, I also ended up trying to find new ways to avoid enemies rather than trying to be flashy and shoot them. Only limited set of items can be carried, and I ended up spending a lot of time thinking about what to carry and what to leave behind. Inventory management is the heart of the game and the highly detailed maps helps you achieve this. The maps are highly detailed and even highlighted items are aren't picked up in already cleared rooms.
When you see a zombie sinking its teeth into a NPC's throat, tear up the body and pull out the guts, you truly feel the tension and make up your mind that you don't want this to happen to you. The RE game engine is pushed to max here and can be seen with the in-depth character modelling and life-like facial expressions. Resident Evil 2 has some of the finest in-game cinematic, storytelling and voiceover experiences for video games.