Arma 3 pmc mod

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But we will need a solid & competent squad to make it through every mission. There will be no MilSim experience required. In-fact neither will I (most missions are highly randomised) - many times you'll be outgunned. The campaign will be driven by narrative, BUT every mission will have an encounter - you just won't know when it is coming. If you want Wasteland style run & gun or King of The Hill this isn't for you. Pre-emptive TL:DR - it will be PvE Mostly (But hopefully different from any Invade & Annex shit you've played) Things that worked when I tested them locally didn't work out on a dedicated server.Īnyway, I've been playing more ARMA again and I'd like to give it another shot.

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A while ago I tried to do an ARMA PMC campaign but it pretty much failed because I was a script noob and didn't understand locality so all my endeavors didn't really pan out.